A 3D graphics programming project. This repository contains the "Hello World!" equivalent for OpenGL C++ programming. This will be the starting point for your assignments. The project is managed by ...
Graphics programming is the process of writing code to draw images on a screen. Every video game, digital movie effect, and phone application relies on it. When you play a game, the screen updates 60 ...
Sometimes you don't just want to play the latest games, you want to create them as well. Such is the case with David, who recently wrote us with the following question: I'm searching for a laptop for ...
The GCC compiler started to become significantly more strict with the release of GCC 10 in 2020. While each new version of GCC introduces stricter checks and better compliance with C++ standards, GCC ...
Lars Knoll, Nokia’s director of Qt development, described the Qt roadmap in detail during a keynote at the Qt Developer Days conference. The direction of development is heavily influenced by feedback ...
Plenty of our childhoods had at least one math teacher who made the (ultimately erroneous) claim that we needed to learn to do math because we wouldn’t always have a calculator in our pockets. While ...
Here’s an interesting tool for making simple 3D games. It’s called 3DPL, the 3D programming language, and it’s a real-time interpreted language that allows you to create cubes and other primitives ...
Abstract-- In this paper a new approach to the implementation of 3D graphics applications on a SoC architecture is described. This approach is meant to be particularly flexible, in order to be used in ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...