Abstract: Aiming at the problems of long path planning time, excessive ineffective expansion nodes, and easy collision with obstacles that may occur when using traditional A* algorithm for unmanned ...
The A* algorithm is an informed search algorithm that efficiently finds the shortest path between two points in a graph or grid. It uses a heuristic function to estimate the cost from the current node ...
Traditional path planning algorithms often face problems such as local optimum traps and low monitoring efficiency in agricultural UAV operations, making it difficult to meet the operational ...
In recent years, global car ownership has increased year by year, leading to road traffic safety and vehicle congestion conditions are not optimistic. With the support of a new round of scientific and ...
Abstract: With the advancement of the Internet of Things (IoT) and artificial intelligence (AI), manufacturing enterprises are rapidly transitioning to intelligent production. Automated Guided ...
This project combines a classic Snake game with a demonstration of JPS4—a powerful pathfinding algorithm designed for efficient navigation in 4-connected grid environments. In addition to the game, a ...