O Pipeline de Renderização Integrado é o padrão do Unity, de uso geral com opções limitadas. O Pipeline de Renderização Universal (URP) é programável, rápido e fácil de personalizar, permitindo ...
Before approaching this tutorial, you will need a current version of Unity and a code editor (such as Microsoft Visual Studio Community) installed and ready to use. This tutorial was created with ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results