A Python implementation of the classic Connect Four game with an AI opponent using the Alpha-Beta Pruning algorithm for optimal moves. This project is a Connect Four game that allows a human player to ...
This project implements an AI player for Tic-Tac-Toe using the Minimax algorithm with Alpha-Beta pruning. It includes different aspects such as the basic implementation of the game, optimization with ...
What happens when you put big data to use? You can find answers to a lot of questions simply by asking. SiliconANGLE’s Editor-in-Chief Mark “Rizzn” Hopkins interviewed computational search engine ...
Brotli is an open-source compression algorithm that was released publicly by Google back in 2015. Unlike gzip, it was not initially released for use as a standalone algorithm, but rather as an offline ...