// This example plots a rotated Sprite into another Sprite and then the resultant composited // Sprite is pushed to the TFT screen. This example is for a 240 x 320 screen. // The motivation for ...
// degrees, an angle of 0 means no Sprite rotation. // The pushRotated() function works with 1, 4, 8 and 16 bit per pixel (bpp) Sprites. // The original Sprite is unchanged so can be plotted again at ...
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