Level design often involves placing repetitive elements like fences, pillars, or circular structures. This tool brings the classic "Array Modifier" workflow to Unity, providing a fast, non-destructive ...
Last time, we made a chair using the Mirror modifier and Bevel. This time, we will use the Array modifier. The Array modifier is a feature that copies and arranges objects at equal intervals. It is ...
Now, about this note article. You can do that with a "Modifier", right? At this point, I thought, "Wait, can't you do this with a modifier?" Since I thought that, I had no choice but to try it. At ...