Crytek has confirmed the release of CryEngine 5.5 after it spent six months in the preview stage, with the full version bringing over a thousand updates, tweaks, and changes. The new version brings in ...
This project implements a runtime-loadable HLSL fullscreen shader system for DirectX 12, designed to apply custom post‑processing effects to the rendered scene. It allows developers and artists to ...
Above: An early, work-in-progress screenshot of Joystiq Publishing's atmospheric and haunting adventure, Fears for Spheres. We just whipped it up in the last 20 minutes with the aid of the CryEngine 3 ...
Crytek has announced the newest iteration of its CryEngine toolkit at GDC today, and in keeping with recent moves by competitors Unreal Engine and Unity, it doesn't come with a massive upfront ...
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