After almost a decade of work, this January saw Daggerfall Unity, objectively the best version of the Bethesda RPG, finally released to the world. And now, with that giant project behind him, creator ...
Playing old-school PC games on new-age systems can be a pain. Games are often incompatible, or some like The Elder Scrolls II: Daggerfall are so archaic that they need some updates before they're ...
The mod has been updated to version 1.1. In addition to numerous bug and gameplay balance fixes, the authors have also implemented a new, much more extensive tutorial, familiarizing players with the ...
It does require a copy of the original DOS Daggerfall to run as that provides all necessary game assets such as textures, 3D models, and sound effects. Thankfully it's a free game nowadays, so you can ...
Bethesda's The Elder Scrolls series has come a long way since its first title, Arena, released way back in 1994. Skyrim and The Elder Scrolls Online boast huge maps and impressive visuals - but for ...
Daggerfall Unity is stable at last. Those of you who have been following the work of Gavin “Interkarma” Clayton know that he’s been quite busy of late. He’s been working on a stable version of his ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
Daggerfall Unity requires a free copy of DOS Daggerfall to run. This provides all necessary game assets such as textures, 3D models, and sound effects. You can get a free copy of DOS Daggerfall from ...
Daggerfall Unity requires a free copy of DOS Daggerfall to run. This provides all necessary game assets such as textures, 3D models, and sound effects. You can get a free copy of DOS Daggerfall from ...
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.