IL2CPP iOS Build fails, if Script Debugging is enabled. Building for iOS, Unity 2019.3. Clean/new unity project with fresh import of Mirror 10.4.7 from asset store ...
DO_API( void, il2cpp_set_config_dir, (const char *config_path) ); DO_API( void, il2cpp_set_data_dir, (const char *data_path) ); DO_API( void, il2cpp_set_commandline ...