John is a writer at Pocket-lint. He is passionate about all things technology, and is always keeping up with the latest smartphone and PC releases. John has previously written at MobileSyrup. When ...
This project features an interactive water surface that reacts in real time to objects and characters, using a custom fluid simulation and water shader. This project used a Diversion repo to keep ...
Start by getting the project files onto your local machine. Open index.html in your web browser. The fluid simulation should start immediately and will respond to ...