In the script, create a function called "Fly" that takes no arguments. Inside the function, use the Humanoid object's ChangeState function to change the character's state to "Flying". 4.Use the ...
Gradient.Name = "Gradient" Gradient.Parent = FlyScript Gradient.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Gradient.BorderColor3 = Color3.fromRGB(27, 42, 53 ...