This is a tool for easily launching different versions of the Godot game engine and is intended to be flexible and easy to use. The script exepects either arguments to be passed in, or the script to ...
The project is under heavy refactoring to support Godot4 (which is totally incompatible with the current codebase). Development is done on the godot4-meson branch until things start getting usable.
Venturing into game development can be an exciting yet daunting task for new developers. When choosing the right tools, ease of use becomes a critical factor. Two popular platforms are Pygame, a set ...