A modular Inverse Kinematics (IK) system for Unity, featuring multiple IK solvers and an auto-rigging system. The demo scene showcases the IK system in action. It includes both Fabrik and CCD solvers.
This project demonstrates a simple IK rig control tool built in Unity using the Animation Rigging package. The tool allows animators to control arm movement using an IK target and apply stretch and ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results