This is a trick to load our own libunity.so or libmain.so and load game's renamed original lib librealunity.so or librealmain.so. Can't decide which lib? Try libmain.so first as it sometimes work ...
I'm trying to dump a Unity online games that are newly released in some countries (global release awaits), but got this error: Initializing metadata... System.IO.EndOfStreamException: Unable to read ...