Community driven content discussing all aspects of software development from DevOps to design patterns. As a guest on not one but two of the opening keynotes the first day of JavaOne 2016, CERN ...
private static final float PARTICLE_FADE_OUT_LIGHT_TIME = 0.3F; private static final float PARTICLE_FADE_IN_LIGHT_TIME = 0.1F; private static final float PARTICLE_FADE_OUT_ALPHA_TIME = 0.5F; private ...
A real-time 3D physics simulation featuring gravitational attraction, electrostatic forces, magnetic fields, spring-bonded links, collisions, and more -- all rendered with a custom graphic enginer ...