A new algorithm for clipping line segments by a rectangular window on rectangular coordinate system is presented in this paper. The algorithm is very different to the other line clipping algorithms.
This repository contains a JavaScript implementation of the Cohen-Sutherland Line Clipping Algorithm, a fundamental computer graphics algorithm used for line clipping in 2D graphics. This algorithm is ...
Abstract: A new algorithm for clipping a line segment in two dimension against a rectangular window is presented in this paper. The algorithm are different to the others of line clipping algorithms.
Abstract: A new method for 3D(three dimensional) line clipping against spherical surface window is presented. The new approach will play an important role in 3D clothing design and clipping. To reduce ...
This is a C++ project that uses Windows API and OpenGL to create a graphical user interface (GUI) for drawing and manipulating 2D shapes. The project implements various algorithms for line, circle, ...