Marching Cubes This is an implementation of the marching cubes algorithm. Marching cubes is an algorithm to extract a mesh from a 3D scalar field. By giving a 3D scalar field (called volumetric data ...
A C/C++ implementation of the Marching Cubes algorithm for extracting 3D isosurfaces from volumetric data (e.g., CT scans, MRI data). This program converts 3D voxel data into VRML 1.0 mesh format for ...
Abstract: A characterization and classification of the isosurfaces of trilinear functions is presented. Based upon these results, a new algorithm for computing a triangular mesh approximation to ...
Abstract: In this paper we revisit the triangulated cubes of the marching cubes algorithm in order to regularize the connectivity of the iso-surface mesh i. e. to maximize the valence six vertices.