Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS). You can clone and run the project or download only the Marching_cubes ...
An implementation of the Marching Cubes algorithm in Unity 3D. First we define a 3d Grid, splitting it into smaller gridcells. Using a 3D perlin noise function we assign a noise level each vertex of ...
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