Here's a brief video introduction to Maya's nDynamics object types. In this video, I show how to emit nParticles. Then I created active nMeshes (nCloth) and passive nMeshes (nRigid). This shows how ...
# maya-scene-assembly definition is fast; create/add can be slow ("maya-scene-assembly", "create_assembly_definition"): ("async", "main", 120), ("maya-scene-assembly ...
Maya Cache DLL Project is an open source C library aimed to write Maya nCache for nParticles. This implementation is merely resulting out of observations (and deductions) of .mc binary files and ...
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