The Morph mod has a feature we could utilize here: ModelRendererMixin.java. This adds a mixin to ModelPart.render(), to capture part information between two models, and render a transition between ...
at me.ichun.mods.morph.client.render.RenderPlayerHand.renderRightArm(RenderPlayerHand.java:106) at net.minecraft.client.renderer.ItemRenderer.renderArmFirstPerson ...
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