static int LUA_NATIVE_BUILTIN_START_NEW_SCRIPT(sol::stack_object scriptName, int stackSize) static int LUA_NATIVE_BUILTIN_START_NEW_SCRIPT_WITH_ARGS(sol::stack_object ...
static int LUA_NATIVE_PLAYER_GET_NUMBER_OF_PLAYERS_IN_TEAM(int team) auto retval = PLAYER::GET_NUMBER_OF_PLAYERS_IN_TEAM(team); static int LUA_NATIVE_PLAYER_GET ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results