Implementation of Expandable Object Pool pattern in Unity. Quick and easy to apply to any Unity project. I come up to this implementation while developing multiple projects. I decided to share this ...
That's it! Only the demos and tests require some official Unity packages... The main objectives for this asset was for an efficient way to pre-allocate + store high quantities of objects and easily ...
I am a Unity Developer at Keiki, creating cool educational games for kids. Fond of game design and fiction literature. I am a Unity Developer at Keiki, creating cool educational games for kids. Fond ...