ive been flirting with the idea of trying to do some 3D programming with OpenGL (on a win platform). im a <I>complete</I> noob in this area so i would like some starting tips. ive done a little coding ...
Those familiar with NeHe know it as an invaluable resource for OpenGL coding and for game developing novices. Some of the projects undertaken by NeHe include remakes of classic games, one being Zelda.