Using the Pathfinding::DestinationX() function always freezes my game. Several workarounds that I've made (adding "For Each", "Trigger Once", etc.) didn't seem to solve the problem. I assume the ...
GDevelop-Examples / basic-ai-with-pathfinding / basic-ai-with-pathfinding.json Top Code Blame 2159 lines (2159 loc) · 55.7 KB Raw 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 ...
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