This repository contains the implementation of rasterization algorithms for lines, convex polygons, and Hermite curves, as described in the Computer Graphics 2024.1 course. The implemented methods are ...
Abstract: 3D graphics hardware acceleration has become more and more important in mobile devices. In the paper, we review some triangle rasterization algorithm previously. On that basis, we propose a ...
For my Calculus 3 course, we had to create a video about Calculus. Of course, I overdid it and made a program, then recorded a video about that program. The cow rendering engine is a rasterization ...
Abstract: Lithography simulation is an essential technique to guide the design of inverse lithography technology (ILT) masks. To reduce the complexity in modern lithography simulation, a widely used ...
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. We design and analyze the costs of three alternative data-parallel algorithms for rasterizing ...
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