NVIDIAは、2019年3月19日に開催された自社イベントのGPU Technology Conference(GTC) 2019で、ゲームエンジンのUnreal Engine 4やUnityがDirectX Raytracing(DXR)をサポートしたことを受けて、CG映像の光や色をよりリアルに表現する「リアルタイムレイトレーシング」を有効化した ...
Discover how ray tracing technology transforms graphics rendering in modern games, delivering realistic lighting, shadows, ...
NVIDIA, at its GPU Technology Conference (GTC) 2019 held on March 19, 2019, receives support for DirectX Raytracing (DXR) by game engine Unreal Engine 4 and Unity, We have released a demo movie of a ...
1ヵ月ほど前の北米時間3月17日,OpenGLやVulkanなど,特定のハードウェアに依存しないオープンスタンダードなAPI規格を策定している規格化団体のKhronos Group(以下, Khronos)は,グラフィックスAPI「Vul kan」の新版で,リアルタイムレイトレーシングをサポート ...
How-To Geek on MSN
Microsoft just killed triangle-by-triangle ray tracing
Microsoft's new ray tracing trick cuts out the CPU bottleneck holding back every game engine ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features—Opacity ...
XDA Developers on MSN
It's high time you were honest with yourself about ray tracing
Ray tracing is a nice-to-have feature, but don't overpay for the privilege ...
WTF?! Real-time ray tracing is one of the most computationally demanding features in modern video games, significantly impacting frame rates on the latest consoles and most PC graphics cards. However, ...
December 14, 2010 --Imagination Technologies Group plc (LSE: IMG, “Imagination†or “the Group†), a leading multimedia, communications and embedded processor technology company, has signed a ...
Real-Time ray tracing is coming to Battlefield V. Check out the stage demo from NVIDIA’s Gaming Celebration event in Cologne to see real-time ray traced reflections in action in Battlefield V.
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