In Unity, Shader Graph for GUI (specifically uGUI) allows you to create procedurally generated, resolution-independent user interface elements such as buttons, health bars, and progress indicators.
The very first step towards getting a stylistic looking scene complementing the concept art chosen for the project was to get a toon shaded material. The shader graph implemented for the same can be ...
Unity's shader graph is a powerful tool for creating custom shaders without writing code. It allows you to visually design the logic and appearance of your materials, and apply them to your 3D models.
The new Render Graph video series is here! Learn how to migrate your project to the new Render Graph system in Unity 6 and the Universal Render Pipeline (URP). Start optimizing your GPU work and ...