This series of C# examples built for the Godot 4 engine have been developed with Godot Mono 4.0.3, but the concepts and the code to interact with the SFS2X API are valid for any version of Godot 4.x ...
parser.add_argument("--num_bin",required=True,help="Number of bin, which is equal to the number of unfolded sfs bins plus " "one bin for the monomorphic bin. Ex: if there are 7 individuals, input " ...
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