gui_State = struct('gui_Name', mfilename, ... 'gui_Singleton', gui_Singleton, ... 'gui_OpeningFcn', @FTDI_serial_REF_GUI_son_OpeningFcn, ... 'gui_OutputFcn', @FTDI ...
class TimeCheck(_timeTrigger) - Simple time trigger, needs to be polled to work. When polled with check_trigger the model will return true if enough time has elapsed to satisfy the condition ...