uint Gradient_NumStops() { return uint(ex_Data0.y + 0.5); } bool Gradient_IsRadial() { return bool(uint(ex_Data0.z + 0.5)); } float Gradient_R0() { return ex_Data1.x ...
// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the ...