Projekat iz predmeta Kompjutaciona geometrija. Implementacija i vizualizacija Sweep line algoritma za triangulaciju prostog poligona, opisanog u knjizi: de Berg, M ...
Abstract: Intersecting a collection of line segments is one of the most fundamental tasks in computer geometry. Bentley and Ottmann [1] proposed an algorithm called Sweep Line Algorithm. The algorithm ...
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Abstract: Graphics Processing Units (GPUs) have been widely used for computational intensive applications owing to its massive number of computing cores. However, only few algorithms can fully utilize ...
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