for (int i = 0; i < GM.CurrentMovementManager.Hands.Length; i++) if (GM.CurrentMovementManager.Hands[i].CurrentInteractable != null && GM.CurrentMovementManager.Hands ...
Another goofy assault rifle with 3 barrels (like 1 was not enough) from USSR, named TKB-059 (ТКБ-059). The model is mid-poly and has been made for my portfolio ...
// die einer Assembly zugeordnet sind.