// Description: A custom Gouraud shader for Unity emulating PS1-era graphical effects. // Including affine texture warping, and integer/fixed-point math for fog, dithering and vertex snapping. // ...
// Description: A custom vertex lit shader for Unity emulating PS1-era graphical effects. // Including affine texture warping, and integer/fixed-point math for fog, dithering and vertex snapping. // ...
Graphics programs control how visual elements appear on the screen. Game creators, tool makers, and engine teams often compare two major options for this task. HLSL vs GLSL stands as a common ...