This implementation adds the "Sample Procedural Texture 2D" input node to Shader Graph, and a new ProceduralTexture2D asset type taking care of the required precomputations. This is the easiest and ...
This package contains a variety of editor tools to allow you to do some basic texture work within Unity. With one (or a few) scripts, you can draw freely on any 3D object in your scene. Features ...
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