After announcing a technology partnership with Autodesk last November, virtual reality and gaming engine platform producer Unity Technologies has introduced its first-ever product for the construction ...
One of the main challenges of real-time rendering is to keep the polygon count of your models low enough for the engine to handle smoothly. Zbrush models can have millions of polygons, which can cause ...
With the introduction of Unity Catalog, it is recommended to have 3 catalogs: Dev, Staging, and Prod. Higher environments can read from one environment below (users/ principals in the staging ...
Easy integration with PoseNet models Utilizes Unity's Barracuda engine for efficient inference Supports various worker types Processes output to generate pose skeletons For Unity versions older than ...
This repository contains the open source robot models from Halodi. Create a ROS2 workspace and place this repository in the src folder. Use colcon build to generate the models and install them into ...
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する