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Unity already supports development for (nearly) all mobile platforms and now the game engine maker's working on an optimized version for those with Qualcomm processors -- ie, quite a chunk of them. On ...
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile ...
Today developers rarely create their own game engines, instead, they opt to use world class engines like Unity* to quickly develop quality titles that are easily deployable to a variety of different ...
Abstract: As games grow in complexity, their performance drops. This creates the challenge of optimizing performance without sacrificing quality. A challenge many developers face. This paper explores ...
We hear about "optimization" a lot. Many gamers probably have no idea what it really means to "optimize" a game for a platform, but it relates mostly to the way a game is designed to perform optimally ...