Unity is a game engine that can create 3D and 2D games, and because it is compatible with many platforms and has a wide range of assets used for game production such as characters and UI, it is used ...
Additionally, Unity introduced price increases of 8% (annual subscription) for its Pro tier and 25% for its Enterprise tier. Lastly, it doubled the revenue ceiling for users on the Free tier (Unity ...
Arielle is a freelance writer for Siliconera, but has served as the Senior News Editor at Kingdom Hearts Insider for over a decade and currently freelances for Nova Crystallis. Has a knack for playing ...
Unity, a game engine used by many developers, has drastically changed its pricing structure. In addition to the existing flat fee, developers will be charged a fixed fee every time a game using Unity ...
The moment is finally here. After promising a windback of their unpopular planned fee restructuring back on September 18 here, and co-founder David Helgason promising as much in his “We fucked up” ...
Unity has cancelled the controversial Runtime Fee after “deep consultation” with its community and partners. This goes into effect immediately. Matt Bromberg, the President and CEO of Unity, wrote a ...
Unity has announced some key changes to its widely panned Runtime Fee policy, which spawned both derision and confusion from developers and the gaming community at large when it was unveiled earlier ...
Attempting to walk back controversial changes made to its fee structure, Unity clarified new runtime fees for titles using the popular game engine. The changes to the Unity Runtime Fee come on the ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...