1.0.0 is the first stable release of the real package-backed Unity Shader Graph editing engine in this repository. This cut proves that the Unity-side graph mutation loop is no longer scaffold-only ...
RectTransform Size Passes the gameObject's RectTransform's size to the graphic's material, as a _RectTransformSize Vector2 property. This is then fetched in a Shader Graph or Subgraph by using the ...