In Unity, Shader Graph for GUI (specifically uGUI) allows you to create procedurally generated, resolution-independent user interface elements such as buttons, health bars, and progress indicators.
Unity's shader graph is a powerful tool for creating custom shaders without writing code. It allows you to visually design the logic and appearance of your materials, and apply them to your 3D models.
A demo project demonstrating how to use the new URP system in order to create a postprocessing outline shader in Unity. Based on two tutorials: https://www.youtube ...