公開ボタンを押し、URLをコピーしてDiscordに貼るだけ。参加者は次の瞬間、各自のブラウザから同じ3D空間に入っていた……ホスティングの設定もファイル書き出しの待ち時間も不要、ノーコードで3D空間を作成でき、その場で公開・共有まで完結するブラウザベースのエディター「Unity Studio」を、Unity歴9年目のXRエンジニア・ごんびぃー(福田陸弥)氏が実際に操作し、その使い勝手を確かめた。
A change in Unity Technologies' terms of service has left Unity games created using Improbable's SpatialOS platform under threat. According to a statement released by ...
Although Improbable's Unity Editor license key has been suspended, it is declared on the official blog that none of "games developed using SpatialOS" and "games being developed using SpatialOS" will ...
Unity Technologies has published a blog post addressing concerns and panic from developers after Improbable announced today that all games using its SpatialOS ...
Improbable, the company behind the ambitious SpatialOS cloud-based game development platform, revealed some unfortunate developments for future and current devs using ...
Earlier this week it was reported by Improbable that their system SpatialOS was in violation of an updated terms of service from Unity. Because of this update, said ...
Improbable helps game developers build believable online worlds with its bespoke technology, SpatialOS. Now, that task is much easier and accessible for those building games on the technology with the ...
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する