The new Render Graph video series is here! Learn how to migrate your project to the new Render Graph system in Unity 6 and the Universal Render Pipeline (URP). Start optimizing your GPU work and ...
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0. ...