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Benchmarking Nvidia's RTX neural texture compression tech that can reduce VRAM usage by ...
Today, we're benchmarking and analyzing one of Nvidia's most interesting new technologies in development: RTX Neural Texture Compression (NTC), an AI-driven technology that uses Tensor Cores to ...
This week Nvidia finally pulled the wraps off RTX IO, which it first announced in the Ampere days of 2020. However, it wasn't officially supported on any games until now, when the company launched the ...
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NVIDIA社は1月6日(月)、CES 2025でのGeForce RTX 50シリーズの発表に合わせて、ゲームキャラクター作成用の新しいニューラル・レンダリング技術群「NVIDIA RTX Kit」を発表した。本技術群は、ゲームアセットのAIによるレイトレース、パフォーマンスの向上したパス ...
Back in August, Mojang and NVIDIA announced that ray tracing was on the way to Minecraft. At the time, the companies said that ray tracing features would launch in beta at some point in 2020, then ...
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