This project visualizes four different pathfinding algorithms (Dijkstra, BFS, DFS, and A*) on a grid-based maze. The maze is represented as a 20x20 grid, where each cell can either be a wall or an ...
A Python script with an AI algorithm that solves a 2D maze using the A* search algorithm - but, with specific movement constraints, to really force the AI earn its way out of the maze. This time, ...
Abstract: Smart Maze solver Using Reinforcement Learning (RL) aims to develop an agent capable of solving a maze-environment by using its learning in an RL algorithm specifically, Q-learning Algorithm ...
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