RadialDistance - This will set a radial from the object to trigger the cutscene. Interact - Call the funtion "StartCutscene()" to start the Cutscene. Collider3D - Uses the object's collider for ...
The background for this is that my game supports mods and I'm currently working on adding multiplayer to my game using NGO. So far things are going pretty good - but there is one major issue I still ...